Animal movement activities Pages: 1 2
Bear Walk- Keep your arms and legs straight
- Put your hands and feet flat on the floor, rounding your back
- Walk slowly, rolling from side to side. Move in this order:
- Right arm
- Right foot
- Left arm
- Left foot
Camel Walk- Cross your arms behind your back and hold opposite elbows
- Bend forwards at the waist, keeping your head up and your eyes straight ahead
- Walk slowly, lifting your heels up behind following each step. It is important that students are not too close to each other to prevent overenthusiastic back-kickers from hitting anyone
- Make a (suitably spaced) camel train
Crocodile CrawlCrocodiles are flat on the ground at all times. When they move forward, they wobble side to side. - Students are lying facedown on the ground, all facing the same direction
- Bend your arms
- Move forward along the ground by extending one arm and bend the same-side leg forward. Then do the same with the other side of the body.
- To illustrate some of the trouble that crocodiles have, roll onto your back and try to move in the same way. Real crocodiles would utilise their tails to flip the right way up again, like a tortoise would use its neck.
Elephant SwingThe standard elephant imitation position involves using one's arms to represent the trunk. ideally students will recognise this, you might like to question the class as to parts of the elephant before starting. The trunk should be one of the first things suggested. - Bend forward at the waist, keeping legs and arms straight, clasping hands together. Your arms are now a trunk and cannot become unclasped unless in the event of serious elephant illness.
- Walk slowly, waving your trunk from side to side
- Swing your trunk low to touch your ankles. Congratulations, you just tricked them into touching their toes.
- Pretend to pick some grass with your trunk and hold it up to your mouth. This brings in some biological education because a surprising number of people think elephants can eat through their trunks.
- Lift your trunk high into the air to spray water everywhere
- Hold elephant trumpeting competitions
Frog Jump- Squat down with your feet apart
- Straighten your arms, put your hands on the floor in front of you and transfer your weight to them.
- Make sure your knees are outside your arms - that is, your arms are straight on the ground between your knees and your weight is on them
- Extend the legs in a quick motion to propel body
Giraffe WalkMuch like in the instance of the elephant, here the arms will be used to imitate a part of the animal that humans lack. - Extend your arms straight up next to your ears and hook your thumbs together to form a giraffe head. Teacher might have to demonstrate this particular aspect. The thumbs should hook underneath the hands, which are palms down and bent forward.
- Keeping your legs straight, walk around on your tiptoes to ahcieve maximum height. The tiptoes thing isn't necessary to the actual giraffe walk, because giraffes surely don't walk around on their tiptoes, but it enforces the concept of great height.
- Slowly bend forward and 'drink' with the giraffe head. Keep in mind that the legs must stay straight and the arms are always alongside the ears. A real giraffe reaches low heights by spreading its legs apart
Inch WormThe inchworm is a fascinating little thing. It moves by bending its entire body in half, drawing up the back then stretching out the front. - Get down on all fours, putting your weight evenly on your hands and feet.
- With your back arched and your arms and legs straight, walk your hands forward until your back is straight
- Now walk your feet forward until they are as close as they can get to your hands without bending your knees
Kangaroo HopThe purpose of a 'kangaroo jump' is to keep both legs together at all times. To enforce this, students have to hold a beanbag between their knees. - Place the beanbag between your knees and don't drop it.
- Hold up your arms close to your chest with elbows bent and palms facing forwards. You may like to show the class something relating to the appearance and movement of kangaroos beforehand, just to make sure everyone knows exactly what it is they are imitating.
- Jump around the place while holding that position. You can set specific paths for them to follow, or integrate it into an existing game.
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